I have an assembly that I've loaded into my project as a plugin. It relies on three additional assemblies that are not standard for a .Net 4.x profile. So I've created the following mcs.rsp file in the root of my asset folder.> **-r:System.Drawing.dll**>> **-r:System.Data.dll**>> **-r:System.Data.DataSetExtensions.dll**>
I've tried everything I can think of, and the Unity compiler can't find the System.Data.DataSetExtensions assembly.
> **FileNotFoundException: Could not load file or assembly 'System.Data.DataSetExtensions, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.**
Any thoughts on what I might be doing wrong? And, is there a reason Unity can't automatically find these kinds of standard assemblies and include them automatically?
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