I divided my project with different **.asmdef** in order to have different .dll.
----------
Now I want to import one of the dll (*Eg.* MyDll) created with **.asmdef** (copied from Library/ScriptAssemblies) inside another unity project.
The problem is that, even if I import also the third parties it depends on, MyDll has references to others **.asmdef files (dll)** that are not being imported with the *asset package* I created through *"Export Packages.."*.
![asmdef definition][1]
----------
**How can I import in a package also those "*.asmdef*" files in order to have the references ?**
[1]: /storage/temp/165931-assembly-definitio.png
↧