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Double Clicking Errors/Output In The Console Triggered By External Assemblies

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I've moved a lot of my code to an external assembly. That is, I'm compiling my code as a class library in visual studio to DLL files, which are placed in the Assets/ directory. This works well but one thing that I really miss is the ability to double click errors or logging information in the console view and jump directly to the source file that triggered it. This works fine when the script is in the Assets/ directory but does nothing in the case where it links into an assembly. In the case of errors like NullReferenceException, it even prints out the exact path to the file and line number, yet unity does not open it. Even if there was a way to open it in script myself by catching the double click, that would work as well.

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