Hey,
Been developing a game for a couple months now. I've already build and successfully installed my game onto my phone earlier, but I haven't tried since.
When I'm trying to build it for android now I'm getting:
*Error building Player: SystemException: 'System.Net.Sockets' are supported only with Unity Android Pro. Referenced from assembly 'Mono.Data.Tds'.*
(side note: "Player" GameObject contains a single script component that doesn't reference any database calls or other classes at all)
I haven't actually changed any of the database code since it's original inception, and I haven't switched out any of the assemblies since I got it working the first time.
Weird thing is if I go to "Help" -> "About Unity" the license section reads:
*License Type: Unity Pro, iPhone, Android, WinStore Pro, BlackBerry Pro, Tizen Pro, Samsung TV Pro*
So is "Unity Android Pro" not the same as "Unity Pro" or "Android"? Or has anyone else seen this happen?
Thanks
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