Quantcast
Channel: Questions in topic: "assemblies"
Viewing all articles
Browse latest Browse all 145

Access to final assemblies before they put in build

$
0
0
Hey guys! I wonder if there are any way to access from script to the final assemblies (e.g. with all conditional compilation flags processed, like UNITY_EDITOR) after they were compiled for target platform, but before they were put into the final build. I'm talking about Unity-generated assemblies in first place (Assembly-CSharp.dll, etc.).

Viewing all articles
Browse latest Browse all 145

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>