I once for all decided to do something about my slow compile time (around 14 seconds).
So, after lots of research, I found a way to benchmark the issue: https://gist.githubusercontent.com/filod/ba1e1522c1821cd24ca1a0c9090eb440/raw/32130f055da95f6ee4cf647aae4a35ea180eeea7/AsmdefDebug.cs
After that, I moved my imported asset folders into the "Standard Assets", which helped slightly decreasing the compile time but the compilation still takes around 8s.
I tried removing all the unneeded "[InitializeOnLoad]" and removed some built-in packages from the Package Manager, still the same.
![alt text][1]
How do I decrease the Assembly Reload Time?
It takes 7.6s seconds to reload the assemblies after having added/removed a character in a script. That shouldn't happen in my opinion...
What else can I do?
[1]: /storage/temp/137639-image-12.png
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